Letter Work and Number Work were designed with Claude, Anthropic’s AI, working with Ruth-Anne Pai.
What’s Montessori about it: sounds before letter names, and quantity before the numeral, so a child meets the concrete idea before the abstract symbol. One relationship at a time per game, rather than several skills at once. Wrong taps get a quiet wiggle and a soft tone, never a red mark or the word “wrong” — children are left to notice and correct themselves. No scores, streaks, prizes, or timers to chase; a child can repeat any game as many times as she likes, at her own pace.
Where it honestly falls short of Montessori: real Montessori materials are physical objects, freely chosen from a prepared shelf, and worked at a child’s own pace with an adult nearby to observe and give a short, precise lesson. A screen supplies its own feedback and structure in the material’s place — it can’t replace that hands-on, adult-guided experience, or the sensorial richness of real wood, sandpaper, and beads.
This app doesn’t aim to replace a Montessori environment, classroom, or materials. It’s meant as a supplement — another option for practicing letters and numbers alongside them, not instead of them.